@Inches the buttons are angled, basically they make an ergonomic hand shape with the thumb starting at C or J.
Updated the diagram to the finalized control layout. See rules page: http://sixpackgamejam.herokuapp.com/Rules
Is anyone using gamesalad? Would that work? If not I'll prob just use unity.
I Think I got a game idea: Beer Run, Endless Runner/platformer. Collect the beer and win.
The joysticks are set to 8-way, so you can be pressing "Left" and "Up" simultaneously.
actually, wait, no, I'll pair it with my ludum dare entry, yeaaah -- it just might end up a tapper clone anyway
yo yo yo I'm gonna try to make a Tapper clone, except with some twist -- gay bar? dunno, something something
Another joystick question: Are they strictly two-axis, or do they allow for something like "Left-Up" to be simultaneously represented?
Are the buttons actually in that same physical orientation on the machine? Or are they angled at all?
Also, what are the buttons at the top? I see a set of three on each side, but only 1 and 2 are labeled.
3 man team here, working on the best Olympics game ever made!
So I got around to uploading the button mapping. See the new diagram on the rules page: http://sixpackgamejam.herokuapp.com/Rules
One Bourbon, One Scotch, One Beer: A competitive drinking game game.
PENDLETON WARD DRINKING GAME
Pretty sure we've got a golden idea brewing. We'll brew more than enough to share.
A game is baking in the oven now. I'll just leave it in over night and see if it tastes burnt or sweet in the morning.
3 man team formed in Madison, WI!
Thx. The text was really tiny on my screen so I didn't notice. Oops!
There's the Rules link at the top. If you have any questions feel free to bombard the feed.
Will there be an FAQ, or should I barrage this feed with questions?
SPGJ IS ALIIIIIVE!